Circuit Lake

Electronic Project and Circuit Collection

Archive for the ‘Game’

Sing-Along Game

January 28, 2010 By: admin Category: AVR, Game, Microcontroller, Project No Comments →

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Sing-along is a musical tone memory game for 1 to 3 players. The game plays a random sequence of notes, then it listens for the player(s) to sing or hum the notes back to it. The sequence keeps getting longer each time the player sings it correctly. If a player does not sing a [...]

PIC Disco Light Effect

July 21, 2009 By: admin Category: Control, Game, PIC, Project No Comments →

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This is A Discolight effect project based on PIC 16F84A. In this electronic project, the motor controlled by pulse which is obtained from converted music bass beat. If there’s bass beat recognized then the motor rotates one direction (in full stepping) for a predefined time then stops. Meanwhile, the PIC controls the motor after [...]

Electronic Batteryless Dice

June 21, 2009 By: admin Category: Analog, Game, Project No Comments →

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The project will shows you how to build an electronic batterless dice. As the tube is shaken, the magnets traverse the length of the tube back and forth, thus changing the magnetic flux through the coil and the coil therefore produces an AC voltage.
The muscle powered voltage generator is based on Faraday’s law, consisting [...]

FPGA Alien Slaughter II Video Game

May 09, 2009 By: admin Category: FPGA, Game, Project No Comments →

Alien Slaughter II based on FPGA system project is custom 32-bit embedded computer system with media and network interfaces. The video game project was created from the ground up in three design areas : circuit board design, chip design, and software.
The board designed based on an Altera Cyclone FPGA with 12,000 logic elements. FPGA was [...]

AVR Project – Remote Chess

January 20, 2009 By: admin Category: AVR, Game, Project No Comments →

Remote Chess allows you play chess in real time against opponents anywhere in the world so long as there is an internet connection. All that it requires is a Remote Chess chessboard, a NTSC television, and a computer running Matlab.

ZigBee Nintendo Virtual Joystick

January 10, 2009 By: admin Category: Digital, Game, Microcontroller, Project No Comments →

An innovation for Nintendo 64 and GameCube users build by Huifang Ni, Xinmin Xie, Jingxi Zhang, and Yang Zhang, the Nintendo Virtual Joystick. This microcontroller project uses ZigBee technology and MC13192 SARD boards to eliminate joystick wires that limit a player’s range of movement. The MC9S08GT60 microcontroller-based system enables players to move about freely as [...]